Larian Studios has officially announced a new entry in its Divinity series, simply titled Divinity, at The Game Awards 2025—following weeks of rumors sparked by trademarks and a mysterious Mojave Desert statue. The reveal caps speculation that the studio tempered by denying plans for Divinity: Original Sin 3, positioning this as their most ambitious project yet.
Building on recent trademarks and host Geoff Keighley's cryptic statue post that fueled fan theories, Larian Studios surprised The Game Awards 2025 audience with the reveal of Divinity, a fresh installment in the franchise that defined the studio before Baldur's Gate III.
The announcement comes two years after Baldur's Gate III's Game of the Year win at the same event. Keighley hyped it as Larian's biggest game, surpassing prior titles in breadth and depth.
The cinematic trailer opened with a live performance of actors elevated dramatically, then shifted to gruesome imagery echoing The Wicker Man—wooden effigies burning with chained figures inside—highlighting the series' dark fantasy roots.
This marks Larian's return to Divinity after 2017's Original Sin II and a diversion to D&D with Baldur's Gate III. No release date was shared, but the studio's reputation for immersive RPGs promises another narrative powerhouse.
The reveal resolves earlier buzz, including a leaked PS5 Definitive Edition of Original Sin II, while confirming a bold new direction distinct from sequels or D&D continuations.