The anti-cheat system for the upcoming shooter game Marathon appears to rule out support for Linux players. This development has raised concerns among the Linux gaming community. Details emerged from recent reports on gaming hardware sites.
The forthcoming first-person shooter Marathon, a revival of the classic Bungie series, is set to launch with an anti-cheat solution that effectively bars Linux users from participating. According to coverage on TechPowerUp, the anti-cheat measures are incompatible with Linux operating systems, limiting access for gamers on that platform.
This exclusion stems from the technical requirements of the anti-cheat software, which prioritizes security on Windows but does not extend compatibility to Linux. While no official statement from the developers has been quoted in available reports, the implications are clear: Linux enthusiasts, who have seen growing support for gaming on their preferred OS, may miss out on this title.
Background on Marathon includes its development by Sony's Bend Studio, positioning it as a key multiplayer experience in the extraction shooter genre. The decision aligns with broader industry trends where anti-cheat systems like Easy Anti-Cheat or BattlEye often lag in Linux support due to kernel-level integration challenges. Community reactions, though not detailed in primary sources, highlight ongoing frustrations with platform limitations in PC gaming.
As the game approaches release, this could influence player base diversity and prompt calls for better cross-platform accommodations. Developers have yet to address the issue publicly, leaving Linux gamers hopeful for potential updates.