Le contrat de licence de Subnautica 2 limite les dommages à 50 dollars et interdit l'usage de VPN

Les joueurs de Subnautica 2 ont fait part de leurs inquiétudes concernant plusieurs clauses du contrat de licence utilisateur final du jeu. Ce contrat plafonne tout dédommagement éventuel à 50 dollars et interdit l'utilisation d'un VPN pendant le jeu.

L'accord accorde également au développeur Krafton le droit de révoquer l'accès au jeu à tout moment et pour n'importe quelle raison. Il exige en outre des licences distinctes pour jouer sur plusieurs appareils. Les fans ont partagé des extraits de ce contrat sur le subreddit StopKillingGames, soulignant que ces conditions sont excessivement restrictives.

Articles connexes

Illustration of Subnautica 2's massive sales success showing underwater exploration with sales statistics overlay.
Image générée par IA

Subnautica 2 sells over 1 million copies in under two hours

Rapporté par l'IA Image générée par IA

Subnautica 2 launched in early access on Steam on May 14 and quickly sold more than 1 million copies. The underwater survival sequel reached 467,000 concurrent players shortly after release and earned a Very Positive rating from over 1,000 reviews.

Krafton must pay $250 million to Unknown Worlds founders following the strong performance of Subnautica 2 in early access.

Rapporté par l'IA

Subnautica 2's Steam early access launch is confirmed for May 14, capping the latest phase of the Krafton-Unknown Worlds legal battle. Court filings revealed allegations against Krafton CEO Changham Kim, including consulting ChatGPT to block a $250 million staff bonus, while extending revenue targets for the payout.

Developers at Unknown Worlds released a new gameplay trailer for Subnautica 2 this weekend. The title is set to enter early access on May 14.

Rapporté par l'IA

A new gameplay teaser for Subnautica 2 dropped on May 9 as part of the First Dive Showcase. The video previews the underwater world and sets the stage for early access on May 14.

A class action lawsuit alleges that Valve enforces rules preventing developers from offering games at lower prices on competing stores. The case, ongoing since 2021, claims the company maintains an unlawful monopoly through its Steam platform.

Rapporté par l'IA

The European Commission has declined to propose legislation requiring game companies to keep online titles playable after commercial support ends. The decision follows hearings on the Stop Killing Games citizens' initiative. Organizers say the movement will continue through other channels.

 

 

 

Ce site utilise des cookies

Nous utilisons des cookies pour l'analyse afin d'améliorer notre site. Lisez notre politique de confidentialité pour plus d'informations.
Refuser