Promotional photo of Valve's announced Steam Machine console, redesigned Steam Controller, and Steam Frame VR headset on a stage, highlighting the 2026 launch and SteamOS integration.
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Valve announces Steam Machine, controller and Frame VR headset

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Valve has revealed three new gaming devices set for launch in 2026: the Steam Machine console, a redesigned Steam Controller, and the Steam Frame VR headset. All run on SteamOS, building on the success of the Steam Deck to expand PC gaming options. The announcement highlights Valve's commitment to open platforms and Linux-based gaming.

On November 12, 2025, Valve announced a major hardware expansion, introducing the Steam Machine, Steam Controller, and Steam Frame, all powered by SteamOS. As Gabe Newell, Valve's president, stated, "We've been super happy with the success of Steam Deck, and PC gamers have continued asking for even more ways to play all the great titles in their Steam libraries. Our work over the years on other hardware and even more importantly on SteamOS has enabled Steam Controller, Steam Machine, and Steam Frame to do just that."

The Steam Machine is a compact 6-inch (160mm) cube designed for big-screen PC gaming, fitting under a TV or on a desk. It features a semi-custom AMD Zen 4 CPU with 6 cores and 12 threads up to 4.8 GHz at 30W TDP, a semi-custom AMD RDNA3 GPU with 28 compute units at 2.45 GHz max clock and 110W TDP, supporting 4K gaming at 60 FPS with FSR and ray tracing—over 6x more powerful than the Steam Deck. It includes 16GB DDR5 RAM, 8GB GDDR6 VRAM, 512GB or 2TB NVMe SSD options, a microSD slot, and ports like HDMI 2.0 (up to 4K at 120Hz), DisplayPort 1.4 (up to 4K at 240Hz or 8K at 60Hz), Gigabit Ethernet, Wi-Fi 6E, Bluetooth, and multiple USB ports. The device runs SteamOS 3 with KDE Plasma, includes 17 customizable RGB LEDs, and supports wake-on-controller. It ships bundled with the Steam Controller or standalone.

The Steam Controller shares design elements with the Steam Deck, offering ergonomic controls including next-generation magnetic thumbsticks (TMR), full-sized buttons, trackpads with haptic feedback, gyro, grip buttons, and 6-axis IMU. It features four haptic motors, capacitive touch, up to 35 hours of battery life via a rechargeable Li-ion battery, and connects via proprietary wireless (4ms polling rate), Bluetooth, or USB-C. It works across PCs, laptops, Steam Deck, Steam Machine, and Steam Frame.

The Steam Frame is a lightweight (185g core, 440g with headstrap) wireless VR headset for streaming all Steam games, including VR and non-VR titles. Powered by a 4nm Snapdragon 8 Gen 3 ARM64 processor, it has 16GB LPDDR5X RAM, 256GB or 1TB UFS storage, microSD expansion, and runs SteamOS 3. Optics include 2160x2160 LCD per eye with pancake lenses, up to 144Hz refresh, and 110-degree FOV. It supports eye-tracking for foveated streaming, four outward-facing cameras for tracking, Wi-Fi 7 for low-latency VR streaming, a 21.6 Wh battery, integrated dual speakers and microphones, and a user-accessible expansion port. Controllers provide 6-DOF tracking, haptics, and replaceable AA batteries for 40 hours.

All devices ship in early 2026 to regions including the US, Canada, UK, EU, Australia, Japan, South Korea, Hong Kong, and Taiwan, with no pricing details yet. Valve is expanding its Verified program to include Steam Machine Verified and Steam Frame Verified ratings. Specs are subject to change.

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Initial reactions on X to Valve's announcement of the Steam Machine, redesigned Steam Controller, and Steam Frame VR headset for 2026 are largely positive, with users excited about the expansion of SteamOS-based PC gaming and potential affordability. Neutral posts focus on technical specs like 4K support and eye-tracking features. Some skepticism questions whether the VR headset will succeed in a competitive market, while diverse accounts from gamers, journalists, and tech enthusiasts highlight the lineup's innovation and ecosystem integration.

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Promotional photo of Valve's Steam Machine, Controller, and Frame hardware announcement, showcasing the devices on a stage with branding.
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Valve announces Steam Machine, Controller, and Frame hardware

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Valve revealed three new gaming devices on November 12, 2025: the Steam Machine console, Steam Controller, and Steam Frame VR headset, all launching in 2026. The Steam Machine is a compact PC targeting 4K60 gameplay, while the Controller features advanced inputs and the Frame offers standalone VR with SteamOS on ARM. Pricing remains undisclosed, but Valve emphasizes affordability and compatibility with existing Steam libraries.

Valve has announced the Steam Machine, a compact console-like PC running Linux-based SteamOS, set for launch in early 2026. While it targets 4K gaming at 60FPS and supports many titles, it cannot run popular multiplayer games requiring unsupported kernel-level anti-cheat systems. Developers may need to expand Linux support for broader compatibility.

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Engineering organization Linaro has revealed a partnership with Valve to support the development of the upcoming Steam Frame device. The collaboration focuses on open-source Linux efforts for Arm-based gaming. Valve's Steam Frame is expected to launch sometime this year.

Valve has stopped producing the entry-level LCD version of its Steam Deck handheld gaming device. The 256GB model, which retailed for $399, is now out of stock and will not return once current supplies are depleted. Buyers must now opt for pricier OLED alternatives starting at $549.

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As 2025 draws to a close, retailers like Amazon and Fanatical are slashing prices on gaming accessories and software bundles. Key offers include docks for portable handhelds, special-edition controllers, VR game collections, monitors, and mini PCs, all aimed at enhancing holiday gaming setups. These discounts, published on December 22, provide significant savings on popular products from brands like UGREEN, Microsoft, Samsung, and GMKtec.

Steam's October 2025 hardware survey shows Linux reaching 3.05% market share among users, a first-time milestone driven by the Steam Deck. Windows share fell to 94.84%, while macOS rose slightly to 2.11%. The growth highlights increasing adoption of Linux-based systems in PC gaming.

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YouTuber ETA Prime compared gaming performance on an all-AMD PC running SteamOS and Windows 11 Pro, testing popular titles at 4K resolution. The benchmarks reveal that neither operating system consistently outperforms the other across games like Cyberpunk 2077 and Red Dead Redemption 2. This highlights the growing viability of Linux-based platforms for gamers.

 

 

 

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