Promotional photo of Valve's announced Steam Machine console, redesigned Steam Controller, and Steam Frame VR headset on a stage, highlighting the 2026 launch and SteamOS integration.
Promotional photo of Valve's announced Steam Machine console, redesigned Steam Controller, and Steam Frame VR headset on a stage, highlighting the 2026 launch and SteamOS integration.
Bild generiert von KI

Valve announces Steam Machine, controller and Frame VR headset

Bild generiert von KI

Valve has revealed three new gaming devices set for launch in 2026: the Steam Machine console, a redesigned Steam Controller, and the Steam Frame VR headset. All run on SteamOS, building on the success of the Steam Deck to expand PC gaming options. The announcement highlights Valve's commitment to open platforms and Linux-based gaming.

On November 12, 2025, Valve announced a major hardware expansion, introducing the Steam Machine, Steam Controller, and Steam Frame, all powered by SteamOS. As Gabe Newell, Valve's president, stated, "We've been super happy with the success of Steam Deck, and PC gamers have continued asking for even more ways to play all the great titles in their Steam libraries. Our work over the years on other hardware and even more importantly on SteamOS has enabled Steam Controller, Steam Machine, and Steam Frame to do just that."

The Steam Machine is a compact 6-inch (160mm) cube designed for big-screen PC gaming, fitting under a TV or on a desk. It features a semi-custom AMD Zen 4 CPU with 6 cores and 12 threads up to 4.8 GHz at 30W TDP, a semi-custom AMD RDNA3 GPU with 28 compute units at 2.45 GHz max clock and 110W TDP, supporting 4K gaming at 60 FPS with FSR and ray tracing—over 6x more powerful than the Steam Deck. It includes 16GB DDR5 RAM, 8GB GDDR6 VRAM, 512GB or 2TB NVMe SSD options, a microSD slot, and ports like HDMI 2.0 (up to 4K at 120Hz), DisplayPort 1.4 (up to 4K at 240Hz or 8K at 60Hz), Gigabit Ethernet, Wi-Fi 6E, Bluetooth, and multiple USB ports. The device runs SteamOS 3 with KDE Plasma, includes 17 customizable RGB LEDs, and supports wake-on-controller. It ships bundled with the Steam Controller or standalone.

The Steam Controller shares design elements with the Steam Deck, offering ergonomic controls including next-generation magnetic thumbsticks (TMR), full-sized buttons, trackpads with haptic feedback, gyro, grip buttons, and 6-axis IMU. It features four haptic motors, capacitive touch, up to 35 hours of battery life via a rechargeable Li-ion battery, and connects via proprietary wireless (4ms polling rate), Bluetooth, or USB-C. It works across PCs, laptops, Steam Deck, Steam Machine, and Steam Frame.

The Steam Frame is a lightweight (185g core, 440g with headstrap) wireless VR headset for streaming all Steam games, including VR and non-VR titles. Powered by a 4nm Snapdragon 8 Gen 3 ARM64 processor, it has 16GB LPDDR5X RAM, 256GB or 1TB UFS storage, microSD expansion, and runs SteamOS 3. Optics include 2160x2160 LCD per eye with pancake lenses, up to 144Hz refresh, and 110-degree FOV. It supports eye-tracking for foveated streaming, four outward-facing cameras for tracking, Wi-Fi 7 for low-latency VR streaming, a 21.6 Wh battery, integrated dual speakers and microphones, and a user-accessible expansion port. Controllers provide 6-DOF tracking, haptics, and replaceable AA batteries for 40 hours.

All devices ship in early 2026 to regions including the US, Canada, UK, EU, Australia, Japan, South Korea, Hong Kong, and Taiwan, with no pricing details yet. Valve is expanding its Verified program to include Steam Machine Verified and Steam Frame Verified ratings. Specs are subject to change.

Was die Leute sagen

Initial reactions on X to Valve's announcement of the Steam Machine, redesigned Steam Controller, and Steam Frame VR headset for 2026 are largely positive, with users excited about the expansion of SteamOS-based PC gaming and potential affordability. Neutral posts focus on technical specs like 4K support and eye-tracking features. Some skepticism questions whether the VR headset will succeed in a competitive market, while diverse accounts from gamers, journalists, and tech enthusiasts highlight the lineup's innovation and ecosystem integration.

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Promotional photo of Valve's Steam Machine, Controller, and Frame hardware announcement, showcasing the devices on a stage with branding.
Bild generiert von KI

Valve kündigt Steam Machine, Controller und Frame-Hardware an

Von KI berichtet Bild generiert von KI

Valve hat am 12. November 2025 drei neue Gaming-Geräte vorgestellt: die Steam Machine-Konsole, den Steam Controller und das Steam Frame VR-Headset, alle mit Launch im Jahr 2026. Die Steam Machine ist ein kompaktes PC, das auf 4K60-Gameplay abzielt, während der Controller fortschrittliche Eingaben bietet und das Frame eigenständiges VR mit SteamOS auf ARM ermöglicht. Preise sind noch nicht bekanntgegeben, aber Valve betont Bezahlbarkeit und Kompatibilität mit bestehenden Steam-Bibliotheken.

In seinem Steam Year in Review für 2025 hat Valve die Pläne bestätigt, die Steam Machine-Konsole, den neuen Steam Controller und das Steam Frame VR-Headset im Jahr 2026 auszuliefern – erstmals letzten November angekündigt – trotz anhaltender globaler Engpässe bei Speicher- und Speicherkomponenten, die Produktion und Steam Deck-Bestände beeinträchtigen.

Von KI berichtet

Valve has pushed back the launch of its Steam Machine console, Steam Frame VR headset, and new Steam Controller due to ongoing memory and storage shortages driven by AI demand. The company still aims to release the devices in the first half of 2026 but has not finalized pricing or exact dates. This delay follows the products' announcement in November 2025.

Valves bevorstehendes Steam-Machine-Gaming-Gerät ist auf Websites von Drittanbieter-Händlern aufgetaucht und offenbart mögliche Preisdetails. Die durchgesickerten Listings deuten auf Kosten von rund 950 Dollar für ein 512-GB-Modell und 1070 Dollar für eine 2-TB-Version hin, wobei es sich um steuerfreie Schätzungen in tschechischen Kronen handelt.

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Zuverlässiger Valve-Insider Brad Lynch hat ein KI-generiertes Mock-up des bevorstehenden Steam Controllers geteilt, das ein großes Design zeigt, das an den originalen Xbox Duke erinnert. Der Controller verfügt über zwei Touchpads ähnlich denen des Steam Deck und grundlegende Hand-Tracking-Funktionen. Die Spekulationen steigen für eine mögliche Enthüllung bereits am 12. November 2025.

The upcoming Linux 7.0 kernel includes a specific adjustment to improve compatibility with Valve's Steam Deck handheld device. This change addresses EFI framebuffer issues on the popular gaming console. The update highlights ongoing efforts to enhance Linux support for consumer hardware.

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Auf der Consumer Electronics Show in Las Vegas haben Unternehmen wie Nvidia, Razer und HyperX KI-verbesserte Gaming-Technologien vorgestellt, die auf Leistungssteigerung und bessere Nutzererfahrung abzielen. Diese Vorstellungen unterstreichen die wachsende Integration künstlicher Intelligenz in Gaming-Peripheriegeräte und -Software. Einige handeln sich um unmittelbare Updates, andere sind konzeptionelle Prototypen.

 

 

 

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