Build A Rocket Boy announces third round of layoffs amid advancing espionage probe

Build A Rocket Boy has announced further layoffs—the third round since MindsEye's launch—attributing them to industry woes and alleging organized espionage and sabotage. Co-CEO Mark Gerhard said the studio's investigation into these claims is progressing toward prosecution.

A month after touting a major 'reset' update for its open-world game MindsEye (see earlier coverage), Build A Rocket Boy revealed another wave of redundancies on March 5, 2026, via co-CEO Mark Gerhard's LinkedIn post. Describing the cuts as "deeply painful," Gerhard praised the affected employees' contributions.

MindsEye, launched in summer 2025, has struggled with bugs, poor reviews (PC Metacritic 38/100), and low player counts (current Steam peaks at 39). Despite patches, including February's seventh update that boosted recent reviews to 'mostly positive,' engagement remains low.

Gerhard cited "one of the most difficult periods" in gaming history, plus "factors beyond normal challenges," including criminal activity like organized espionage and corporate sabotage. The studio, working with legal advisors, reports the probe "moving toward prosecution," though evidence is not yet overwhelming.

These claims build on prior statements: founder Leslie Benzies cited internal/external saboteurs last year, and Gerhard referenced a "media manipulation cabal" and financed negativity. New details include January 2026 installation of monitoring software Teramind, which slowed tools; Gerhard promised its removal within three months during an all-hands, blaming a "1%" problem. He alleged a "very big American company" spent over €1 million on 2025 criminal acts against the studio.

Industry skepticism persists. Lead actor Alex Hernandez, facing backlash as the game's face, said: "I might never work in a game again." Future MindsEye updates continue amid uncertain legal outcomes.

Artigos relacionados

Realistic illustration of empty desks and packed boxes at Full Circle's Skate studio in Burnaby, symbolizing layoffs during restructuring.
Imagem gerada por IA

Full Circle announces layoffs in Skate studio restructuring

Reportado por IA Imagem gerada por IA

EA subsidiary Full Circle, developer of the live-service Skate game, announced layoffs on February 25, 2026, as part of a restructuring at its Burnaby headquarters to support the title's long-term development. The cuts affect an unspecified number of staff who contributed to its Early Access launch last September, amid ongoing industry-wide reductions.

Build a Rocket Boy has launched what it calls the most significant update yet for its open-world game MindsEye, framing it as a reset for 2026 amid ongoing development. The update follows a disastrous 2025 launch and comes as studio founder Leslie Benzies faces new allegations. Future plans include an expansion and multiplayer features.

Reportado por IA

Mark Gerhard, CEO of Build A Rocket Boy, described the launch of the studio's shooter MindsEye as 'the worst launch in history.' He attributed many issues to sabotage and said the studio plans to share evidence in an upcoming multiplayer update. Gerhard also noted improving sales and reviews since the game's release last June.

Embracer-owned Eidos Montreal has laid off 124 employees due to changing project needs. Studio head David Anfossi, a 19-year veteran, is also departing. The studio described the cuts as necessary to focus efforts where it can be most effective.

Reportado por IA

In the aftermath of Epic Games' March 24 layoffs affecting over 1,000 employees—many from Fortnite teams—developers have voiced worries about the battle royale game's future. CEO Tim Sweeney called on remaining staff to deliver fresh content while eyeing a shift to Unreal Engine 6, but reactions and backlash underscore the challenges ahead.

Swedish studio 10 Chambers, known for GTFO, has confirmed significant layoffs affecting a large number of roles, including several co-founders, as it restructures to focus on upcoming game Den of Wolves. The news emerged on February 13, 2026, via LinkedIn posts from affected employees. Co-founders Ulf Andersson and Simon Viklund remain committed to the project.

Reportado por IA

Bloober Team, the Polish horror game developer behind the Silent Hill 2 remake and Cronos: The New Dawn, has appointed three new leaders as it transitions to managing multiple projects. The studio is now working on two first-party single-player horror games and five co-developments. CEO Piotr Babieno emphasized the move supports long-term stability without overextending.

terça-feira, 21 de abril de 2026, 12:00h

Build a Rocket Boy faces lawsuits over surveillance software

sexta-feira, 17 de abril de 2026, 04:46h

Iron Galaxy announces layoffs of dozens of employees

quarta-feira, 01 de abril de 2026, 02:34h

Eidos-Montréal cancels unannounced open-world game amid layoffs

quarta-feira, 25 de março de 2026, 09:14h

Blundell and JCbackfire react to Dark Outlaw Games closure on Twitch: 'We were making a hell of a game'

segunda-feira, 16 de março de 2026, 07:53h

Warner Bros. Montréal developers report layoffs

segunda-feira, 09 de março de 2026, 11:08h

EA lays off staff across Battlefield 6 studios

quinta-feira, 19 de fevereiro de 2026, 12:24h

Midsummer Studios shuts down after developing unreleased life sim Burbank

quinta-feira, 12 de fevereiro de 2026, 05:56h

Wildlight lays off most Highguard developers after rocky launch

quinta-feira, 05 de fevereiro de 2026, 00:14h

A new era begins for sci-fi action game MindsEye

terça-feira, 03 de fevereiro de 2026, 17:41h

Obsidian discusses underperformance of Avowed and Outer Worlds 2

 

 

 

Este site usa cookies

Usamos cookies para análise para melhorar nosso site. Leia nossa política de privacidade para mais informações.
Recusar