Build a Rocket Boy demos AI-coded voice feature for MindsEye

Executives at Build a Rocket Boy collaborated with an AI tool to create 'Arcadia Voice,' an in-game voice assistant for the game MindsEye. The demo has drawn sharp criticism from the game's community. The studio's Head of AI responded to defend the technology.

Mark Gerhard and Leslie Benzies, co-CEOs of Build a Rocket Boy, joined ElevenLabs' Joe Reeve and studio Head of AI Will Jones on April 30, 2026, to 'vibe-code' a new feature for MindsEye using AI. The resulting 'Arcadia Voice' enables voice control within the game's Arcadia mode, allowing players to spawn weapons, objects, and even create new ones by understanding the game state. Reeve shared a video of the demonstration on X, highlighting the collaboration with the former GTA creator and RuneScape CEO. The feature echoes capabilities from the Xbox Kinect era over a decade ago, according to observers. The MindsEye Discord community reacted strongly against the demo, calling it cringe despite their dedication to the game. Will Jones addressed the backlash in a statement on X, emphasizing that AI tools like the coding agent will never replace developers, designers, artists, QA, or performers. 'Games are creative, collaborative, and deeply human,' Jones wrote. He noted his newness to game development, as Build a Rocket Boy marks his first role in the industry.

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PlayStation CEO presenting AI tools for game development during earnings call, with visuals of animation and PS5 challenges.
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PlayStation outlines AI tools to boost game development

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Sony executives detailed new uses for generative AI during the company's earnings call on May 8. PlayStation CEO Hideaki Nishino described tools that speed up animation and personalization on the platform. The remarks came alongside forecasts of lower PS5 sales due to memory shortages.

Following its February 'reset' update and March layoffs, Build A Rocket Boy has slashed the price of troubled game MindsEye from $60 to $35 across platforms while shifting to self-publishing after parting with IO Interactive. The studio also released espionage-themed Blacklisted DLC and tools for player-created content.

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Mark Gerhard, CEO of Build A Rocket Boy, described the launch of the studio's shooter MindsEye as 'the worst launch in history.' He attributed many issues to sabotage and said the studio plans to share evidence in an upcoming multiplayer update. Gerhard also noted improving sales and reviews since the game's release last June.

Microsoft opened its Build developer conference on Tuesday with a focus on AI tools and agents. The keynote in San Francisco featured multiple new models and hardware concepts.

Imeripotiwa na AI

Anthropic has confirmed the leak of more than 512,000 lines of source code for its Claude Code tool. The disclosure reveals disabled features hinting at future developments, including a persistent background agent called Kairos. Observers examining the code also found references to stealth modes and a virtual assistant named Buddy.

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