Dune: Awakening drops mandatory PvP from endgame

Developers at Funcom have announced major changes to Dune: Awakening, removing PvP zones from key endgame areas after 80% of players avoided them. An exploration-focused endgame instance and private server support are coming in an upcoming patch. PvP enthusiasts will still have access to a high-risk version with boosted rewards.

Funcom revealed in a blog post that all PvP zones will be removed from the Hagga Basin map in Dune: Awakening. The endgame Deep Desert map will also gain an alternative instance with PvP disabled, allowing players to focus on exploration and resource gathering without combat threats. This follows significant updates in the game's recent chapter three patch, addressing player feedback on the initial PvP-heavy endgame design. The developers noted that 80% of lifetime players never engaged with PvP, despite its role in creating tense, group-based loot hunts in the Dune universe-inspired world. A PvP-enabled Deep Desert will remain for those seeking danger, offering a 2.5x multiplier on resources as incentive. Funcom explained the shift: > By separating these experiences, we allow players to hunt for spice or explore Imperial Testing Stations without the constant threat of a blade in the dark, while ensuring those who live for the thrill of the hunt have a dedicated arena to prove their mettle and the rewards to make it worthwhile. Private server hosting enters testing soon, featuring customizable PvP rules, resource rates, and possible character transfers from public servers. These options aim to extend the game's longevity through community-driven play.

Makala yanayohusiana

Dune Awakening will launch on PlayStation 5 and Xbox Series X/S on September 22. The survival MMO will also add a dedicated single-player mode on that date across all platforms. The game will lack crossplay between most platforms.

Imeripotiwa na AI

Pearl Abyss has published a detailed roadmap for updates to Crimson Desert, its open-world action game launched nearly three weeks ago. The changes, set to arrive between April and June, include boss rematches, enemy outpost recaptures, and new difficulty settings. The developer aims to address player feedback on gameplay and quality-of-life issues.

At Final Fantasy XIV Fan Fest 2026 in Anaheim, following the initial reveal of a Nintendo Switch 2 port and Evercold teaser, Game Director Naoki Yoshida detailed sweeping gameplay modernizations for the sixth expansion, set for January 2027. Updates aim to streamline progression and combat, drawing excited fan responses amid some concerns.

Imeripotiwa na AI

Quantic Dream is shutting down its free-to-play MOBA Spellcasters Chronicles after it failed to attract enough players. The studio will reorganize but has confirmed that development of Star Wars Eclipse continues unaffected.

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