Last of Us multiplayer game reached 80 percent completion before cancellation

Vinit Agarwal, former director of the cancelled Last of Us multiplayer game, revealed that the project was about 80 percent complete when Naughty Dog axed it roughly three years ago. In an interview with Lance E. Lee, Agarwal described the decision as stemming from a post-COVID decline in online gaming and a choice to prioritize single-player titles led by studio president Neil Druckmann. He called the cancellation soul-crushing after seven years of work.

Naughty Dog cancelled its planned Last of Us multiplayer game in early 2023 to redirect resources toward signature single-player narrative projects, including the upcoming PS5 title Intergalactic: The Heretic Prophet. Agarwal, who has since left the studio to found a new one in Japan, shared these details during Lance E. Lee's LelPodcast. He noted that Sony heavily invested in online games like this one around 2020 amid the COVID-19 pandemic, when player numbers surged as people stayed home. The game was performing well internally and reached roughly 80 percent completion, Agarwal said.

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Illustrative image of a PS5 console with exclusive games like Ghost of Yotei and Saros behind a locked gate blocking PCs, symbolizing Sony's decision to halt single-player PC ports.
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Sony halts PC ports for first-party single-player PlayStation games

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Sony Interactive Entertainment has abandoned plans to release current and future first-party single-player PlayStation games on PC, according to a Bloomberg report. Titles including last year's Ghost of Yotei and the upcoming Saros—a Returnal successor set for April 30—will stay exclusive to PS5, while multiplayer games like Marathon (launching tomorrow on PS5 and PC) and Marvel Tokon continue multi-platform. This reverses six years of ports since Horizon Zero Dawn.

Neil Druckmann, head of Naughty Dog, shared early 2003 sketches of Joel and Ellie on Instagram, hinting at 'a few stops' remaining in The Last of Us series. The post reflects on the franchise's journey since its origins as a game pitch about a man, his surrogate daughter, and a trek across post-apocalyptic America. Druckmann has previously discussed concepts for a potential third entry.

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Naughty Dog has reportedly imposed mandatory overtime and a full return to office for its upcoming game Intergalactic: The Heretic Prophet. Developers worked extra hours starting in October to prepare a demo for Sony, amid efforts to meet missed deadlines. The studio aims for a mid-2027 release, but concerns persist over worsening crunch as launch approaches.

A laid-off developer from Wildlight Entertainment's Highguard has deleted a social media post criticizing toxic reactions to the game after its reveal and launch. Josh Sobel, who worked on the multiplayer shooter, faced backlash for suggesting that online negativity contributed to its poor reception. The post, shared shortly after studio layoffs, highlighted the immediate hate following the Game Awards 2025 trailer.

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Bloomberg journalist Jason Schreier suggests Sony is shifting strategy to keep traditional single-player first-party games exclusive to PlayStation consoles. Live service titles would still launch on PC, but upcoming releases like Marvel's Wolverine appear headed for console-only debuts. This marks a potential reversal from recent years when hits like God of War reached PC platforms.

On December 18, 2025, GameSpot's team published their individual picks for standout games of the year that did not secure spots in the official top 10. These selections highlight personal favorites amid a packed release schedule, encouraging readers to explore overlooked titles. The list features diverse genres from tactical adventures to racing games.

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On February 5, 2026, Guerrilla Games and PlayStation revealed Horizon Hunters Gathering, a new tactical co-op action game set in the Horizon universe for PS5 and PC. The title features up to three players teaming up against machines in replayable hunts, with a closed playtest planned for late February. It marks a shift toward multiplayer experiences while maintaining the franchise's canonical storytelling.

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