Le jeu multijoueur Last of Us était achevé à 80 % avant son annulation

Vinit Agarwal, ancien directeur du projet multijoueur annulé de Last of Us, a révélé que le projet était terminé à environ 80 % lorsque Naughty Dog y a mis fin il y a près de trois ans. Dans un entretien avec Lance E. Lee, Agarwal a expliqué que cette décision résultait du déclin des jeux en ligne après la période de la COVID-19 et d'un choix de privilégier les titres solo sous la direction du président du studio, Neil Druckmann. Il a qualifié cette annulation d'éprouvante après sept années de travail.

Naughty Dog a annulé son projet de jeu multijoueur Last of Us début 2023 afin de réorienter ses ressources vers ses projets narratifs solo emblématiques, dont le futur titre PS5 Intergalactic: The Heretic Prophet. Agarwal, qui a depuis quitté le studio pour en fonder un nouveau au Japon, a partagé ces détails lors du LelPodcast de Lance E. Lee. Il a souligné que Sony avait massivement investi dans des jeux en ligne de ce type vers 2020, durant la pandémie de COVID-19, alors que le nombre de joueurs augmentait avec le confinement. Le jeu donnait de bons résultats en interne et avait atteint environ 80 % de son développement, a précisé Agarwal.

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