L'ancien directeur de The Last of Us Online promet que ses futurs projets ne seront plus annulés après cette douloureuse expérience

Vinit Agarwal, l'ancien directeur du jeu multijoueur de Naughty Dog qui a été annulé, a promis sur les réseaux sociaux qu'aucun de ses futurs projets ne connaîtrait un tel sort. Il a souligné les éloges constants de ses anciens collaborateurs, qui qualifient ce projet de meilleur jeu multijoueur auquel ils aient jamais joué, et a remercié la communauté de The Last of Us pour son soutien.

Au cours du week-end, Agarwal a partagé sa détermination sur les réseaux sociaux, soulignant qu'il est "incroyable" de voir combien d'anciens collègues de Naughty Dog le contactent encore pour vanter la qualité du projet. "C'est toujours le meilleur jeu multijoueur auquel ils aient jamais joué", a-t-il écrit, promettant : "Je ne laisserai plus jamais un projet sur lequel je travaille ne pas voir le jour". Il a également exprimé sa gratitude envers la communauté de The Last of Us pour son "soutien et sa confiance" (Eurogamer.net). Cela fait suite aux révélations antérieures d'Agarwal dans un podcast concernant l'annulation du jeu : celui-ci était achevé à environ 80 % après sept ans de développement, avant d'être abandonné dans le cadre du recentrage de Naughty Dog sur des titres solo comme Intergalactic: The Heretic Prophet. Le jeu multijoueur autonome, issu du mode Factions original après The Last of Us Part II (2020), avait subi des retards et a été officiellement mis de côté en décembre 2023.

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