Concept artist at Larian Studios hand-drawing Divinity fantasy art, rejecting generative AI on a computer screen, with CEO Swen Vincke approving.
صورة مولدة بواسطة الذكاء الاصطناعي

Larian Studios refrains from using generative AI in Divinity concept art

صورة مولدة بواسطة الذكاء الاصطناعي

Larian Studios has reversed its approach to generative AI for its upcoming game Divinity following fan backlash. In a Reddit AMA, CEO Swen Vincke announced the studio will avoid AI tools entirely during concept art development to eliminate doubts about art origins. The decision extends to writing, ensuring all creative assets remain fully human-made.

Larian Studios, known for Baldur's Gate 3, faced controversy late last year after CEO Swen Vincke's December interview suggested the use of generative AI in concept art development. Vincke later clarified that AI was only used for exploring references, not generating images. However, to address ongoing concerns, the studio has now decided to forgo AI tools completely in this area for Divinity, a new turn-based RPG announced at The Game Awards 2025 with a cinematic trailer depicting a disastrous festival ritual.

In the January 9, 2026, Reddit AMA, Vincke stated, "to ensure there is no room for doubt, we've decided to refrain from using gen-AI tools during concept art development. That way there can be no discussion about the origin of the art." He emphasized, "there is not going to be any gen-AI art in Divinity."

While banning AI from concept art, Larian continues to experiment with it elsewhere to enhance development efficiency. Vincke explained, "We continuously try to improve the speed with which we can try things out. The more iterations we can do, the better in general the gameplay is. We think gen-AI can help with this and so we're trying things out across departments. Our hope is that it can aid us to refine ideas faster, leading to a more focused development cycle, less waste, and ultimately, a higher-quality game."

Crucially, any future AI-generated in-game assets would be trained solely on data owned by Larian, ensuring transparency on training origins and consent. Lead writer Adam Smith confirmed the policy applies to writing: "The stance applies to writing as well. We don't have any text generation touching our dialogues, journal entries or other writing in Divinity."

Smith added that experiments with AI for placeholder text yielded poor results, rated at best 3/10, making it unsuitable for production. Larian also reaffirmed commitments to actors, avoiding use of voice recordings to train AI models.

This stance distances Divinity from industry debates, such as the backlash against Clair Obscur: Expedition 33, where AI assets led to rescinded awards. No release date has been set for Divinity, which stands apart from the Divinity: Original Sin series.

ما يقوله الناس

X discussions highlight relief over Larian Studios' decision to ban generative AI from Divinity concept art following backlash, ensuring all art is human-made. News outlets report neutrally on the Reddit AMA announcement. Some users remain skeptical due to ongoing AI use in other development areas for efficiency. Artists and fans express mixed sentiments, praising the reversal while questioning future applications.

مقالات ذات صلة

Swen Vincke of Larian Studios during Reddit AMA, reaffirming no AI in Divinity concept art amid new game details reveal.
صورة مولدة بواسطة الذكاء الاصطناعي

Larian Reveals New Divinity Details in AI Policy AMA

من إعداد الذكاء الاصطناعي صورة مولدة بواسطة الذكاء الاصطناعي

Larian Studios CEO Swen Vincke, in a January 10, 2026 Reddit AMA, reaffirmed the studio's decision to halt generative AI use in concept art for its upcoming Divinity game amid fan backlash—previously covered in early reports—and shared extensive new details on the title's setting, features, and development.

Larian Studios has confirmed using generative AI tools in early development stages for its upcoming Divinity game, sparking significant backlash from fans and former employees. CEO Swen Vincke insists the technology is additive and will not appear in the final product, emphasizing human creativity. The controversy follows the massive success of Baldur's Gate 3 and the recent announcement of the new turn-based RPG at The Game Awards.

من إعداد الذكاء الاصطناعي

In response to backlash over Larian Studios' generative AI use in Divinity development, CEO Swen Vincke issued a direct social media statement emphasizing AI's limited role in early ideation, the studio's artist workforce, and commitment to human-created final content.

Building on last week's reveal at The Game Awards 2025, Larian Studios CEO Swen Vincke elaborated on the studio's ambitious new project titled Divinity, describing it as their most expansive RPG to date amid ongoing excitement from the cinematic trailer and pre-event rumors.

من إعداد الذكاء الاصطناعي

أعلنت Larian Studios رسميًا عن إصدار جديد في سلسلة Divinity، بعنوان Divinity ببساطة، في The Game Awards 2025—بعد أسابيع من الشائعات التي أثارتها علامات تجارية وتمثال غامض في صحراء موهافي. الكشف ينهي التكهنات التي خففها الاستوديو بنفي خطط لـ Divinity: Original Sin 3، موضعًا هذا كمشروعهم الأكثر طموحًا حتى الآن.

The Indie Game Awards 2025, organized by Six One Indie, revoked Game of the Year and Best Debut Indie Game awards from Clair Obscur: Expedition 33 after developer Sandfall Interactive confirmed using generative AI for temporary placeholder textures—a violation of the event's strict no-AI rules. Blue Prince and Sorry We’re Closed are the new recipients amid criticism of enforcement timing.

من إعداد الذكاء الاصطناعي

Trademarks for the Divinity franchise have surfaced in Europe, fueling speculation about a potential announcement at The Game Awards linked to a mysterious statue. Larian Studios quickly addressed the buzz, confirming no plans for Divinity: Original Sin 3. A leak instead points to a PS5 Definitive Edition of Divinity: Original Sin 2.

 

 

 

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