Capcom producer says Resident Evil remakes enable new projects

Producer Masachika Kawata confirmed in an interview that remakes of Resident Evil games help Capcom maintain a yearly release schedule while supporting original titles such as Pragmata.

Kawata spoke with Game Informer about the balance between remakes and new entries in the series. He noted that revisiting older games allows the studio to release a Resident Evil title each year and gives teams opportunities to refine their skills.

The producer stated that remakes are as important as mainline games. He added that this cycle has supported projects including the 2026 sci-fi title Pragmata.

Kawata also mentioned upcoming plans, including a remake of Code Veronica scheduled for next year. The approach follows the success of titles such as the 2023 Resident Evil 4 remake and 2021’s Village.

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Realistic illustration of Resident Evil heroes Leon, Chris, and Jill with Capcom's announcement banner celebrating Requiem's sales and character retention.
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Capcom plans to retain Resident Evil veterans like Leon

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Resident Evil Requiem director Koshi Nakanishi and producer Masato Kumazawa stated that Capcom has no plans to retire iconic characters such as Leon S. Kennedy, Chris Redfield, and Jill Valentine. In a post-mortem interview, they emphasized the enduring appeal of these mainstays. The game, celebrating the series' 30th anniversary, has sold over 7 million copies in two months.

Capcom is adjusting the story of its upcoming Resident Evil Veronica remake to better connect with the broader series narrative. Producer Yoshiaki Hirabayashi shared the details during a Summer Game Fest Q&A session.

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Capcom is developing a remake of Resident Evil: Code Veronica, with a first look shown at Summer Game Fest. The game is set to arrive as early as 2027 and will be handled by the team behind recent remakes.

Capcom removed an entire chapter from Resident Evil Requiem before its release, director Koshi Nakanishi has revealed. Nakanishi described the move as part of a rigorous development process aimed at delivering the best user experience. The game, released earlier this year, has become the fastest-selling title in the series.

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