Pragmata erreicht 2 Millionen verkaufte Einheiten seit der Veröffentlichung im April

Capcom hat bekannt gegeben, dass sich der neue Titel Pragmata bereits 2 Millionen Mal verkauft hat. Dieser Meilenstein wurde weniger als einen Monat nach der Veröffentlichung des Spiels erreicht. Director Cho Yonghee bedankte sich bei den Spielern für ihre Unterstützung.

Capcom gab die Verkaufszahlen in einer Pressemitteilung vom 7. Mai 2026 bekannt. Das Unternehmen wies darauf hin, dass Marketingmaßnahmen, einschließlich einer frühen spielbaren Demo, dazu beigetragen haben, das Bewusstsein vor der Veröffentlichung zu schärfen. Zudem wurden das einzigartige Gameplay und die emotionsgeladene Geschichte über die Verbindung zwischen einem Menschen und einem Androiden-Mädchen als Schlüsselfaktoren für den Erfolg hervorgehoben.

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Photorealistic scene from Capcom's Pragmata game showing astronaut Hugh and android Diana on a lunar research station facing enemies, with overlaid text announcing the advanced release date of April 17, 2026.
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Capcom advances Pragmata release to April 17, 2026 with new trailer

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Capcom has shifted the release of its sci-fi action-adventure game Pragmata forward by one week to April 17, 2026, from the previously announced April 24 date. The update, revealed on March 6, 2026, includes a new trailer highlighting lunar research station areas and enemies. The game, featuring astronaut Hugh and android Diana, launches on PS5, Xbox Series X/S, PC, and Nintendo Switch 2.

Capcom's sci-fi IP Pragmata sold over 1 million units worldwide within two days of its April 2026 launch across PS5, Xbox Series X/S, PC, and Nintendo Switch 2. Executives now suggest franchise potential following the milestone, crediting marketing, a young dev team, and years of delays that 'were worth the effort.'

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Capcom's Pragmata impressed in a hands-on preview of its opening hours, blending puzzle-shooter mechanics with a nostalgic feel. The game features Hugh, a man in an exosuit, and Diana, his child-like robot companion, exploring an abandoned moon base. Reviewers noted its untainted spirit amid modern AAA cynicism.

Capcom has announced that Resident Evil Requiem has exceeded 6 million units sold across all platforms, marking it as the fastest-selling entry in the Resident Evil series' history. Building on its initial milestone of over 5 million units in the first week, the game achieved this shortly after its late February release, before completing a full month on the market.

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Capcom has announced that Resident Evil Requiem has sold more than 5 million copies in less than a week since its release. The survival horror game, launched on February 27, 2026, marks a strong start for the series. This achievement outpaces several previous entries in the franchise.

Video game analyst Rhys Elliott of Alinea Analytics estimates that Bungie's Marathon has sold around 1.2 million copies worldwide, generating $55 million in revenue excluding microtransactions. Steam accounts for the majority of sales at 800,000 copies, far ahead of PlayStation 5's 217,000 and Xbox Series X/S's 133,000. The game retains about 380,000 daily active users despite some early player drop-off.

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Capcom has announced several titles set for release in 2026, including new entries in popular franchises. These confirmed projects feature Resident Evil Requiem, Pragmata, and others, while rumors suggest additional developments. Fans can expect a mix of sequels, remakes, and expansions across various platforms.

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