Developers discuss turn-based survival horror game vultures

Team Vultures has created Vultures - Scavengers of Death, a turn-based tactical survival horror game inspired by Resident Evil 2. In a recent interview, developers Mateo Robayo Rodríguez and Giovanni Beltran shared how the project originated from imagining a tabletop version of the Resident Evil series. A demo of the game was featured during Steam Next Fest.

The survival horror genre has seen renewed interest in recent years, with games emphasizing action and tension, such as Resident Evil Requiem. However, fans have long speculated about a turn-based RPG adaptation of Resident Evil, an idea unlikely to come from the official series. Team Vultures, comprising Mateo Robayo Rodríguez and Giovanni Beltran, is addressing this gap with Vultures - Scavengers of Death.

The game draws heavy inspiration from classics like Resident Evil 2, aiming to blend tactical turn-based mechanics with horror elements. As Rodríguez and Beltran explained in an interview, the concept evolved from a simple question: "We began asking ourselves how a tabletop version of Resident Evil might feel."

During Steam Next Fest, a demo allowed players to experience this unique approach. The developers discussed the challenges of crafting fear in a turn-based format, where traditional real-time tension is absent. They also touched on the resurgence of survival horror and the roundabout path that led to the game's development.

Vultures - Scavengers of Death seeks to offer a fresh perspective on the genre, focusing on strategic decision-making amid horror scenarios. While official Resident Evil titles continue to prioritize action, this indie project explores the untapped potential of a more deliberate, tabletop-like experience.

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Poncle, the studio behind Vampire Survivors, has announced Vampire Crawlers, a deckbuilding dungeon-crawler set in the same world as its predecessor. The game introduces roguelite elements and a card-based system, marking a departure from the original's bullet hell style. It is slated for release in 2026 across multiple platforms, including day-one availability on Xbox Game Pass.

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Poncle, the developer behind the influential Vampire Survivors, has released a first developer update for its upcoming roguelite deckbuilder spin-off, Vampire Crawlers: The Turbo Wildcard. The update highlights two key mechanics designed to blend fast-paced action with card-based gameplay. Players can expect an upcoming demo to try these features.

Capcom has announced that Resident Evil Requiem has sold more than 5 million copies in less than a week since its release. The survival horror game, launched on February 27, 2026, marks a strong start for the series. This achievement outpaces several previous entries in the franchise.

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A Eurogamer review celebrates Resident Evil Requiem as a fitting 30th anniversary entry for the series, emphasizing its effective use of nostalgia and fan service. The article describes the game as more than self-indulgent callbacks, integrating them into core mechanics and narrative. It highlights returning characters and locations that honor the franchise's history.

Capcom's Resident Evil Requiem has received an 89 Metacritic score on PS5, marking the highest-rated mainline entry since Resident Evil 4 in 2005. The game features playable characters Leon S. Kennedy and Grace Ashcroft, blending first-person horror and third-person action in a story tied to Raccoon City's ruins. Reviews praise its atmospheric scares and nostalgic elements, though some note an uneven split between protagonists.

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Capcom's Resident Evil Showcase highlighted new mechanics for Resident Evil Requiem, featuring protagonists Leon Kennedy and Grace Ashcroft. The event built on excitement from the Game Awards trailer confirming Leon's return. The game launches on February 27 for multiple platforms.

 

 

 

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