Les développeurs de Double Fine déposent une pétition pour former un syndicat chez Microsoft

Les employés du studio de jeux vidéo Double Fine, propriété de Microsoft, ont déposé une pétition auprès du National Labor Relations Board le 7 mai afin de former un syndicat. Le groupe, composé de 42 employés à temps plein et à temps partiel, demande à la fois la tenue d'une élection et une reconnaissance volontaire de la part de l'entreprise. Cette initiative est soutenue par le syndicat Communications Workers of America.

L'annonce est intervenue peu après la sortie du dernier jeu du studio, Kiln, lancé sur le Game Pass. Double Fine est connu pour des titres tels que Psychonauts et a été acquis par Microsoft en 2018. Cette pétition marque la première tentative de syndicalisation au sein d'un studio Xbox indépendant sous la direction de la nouvelle PDG, Asha Sharma.

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Xbox executives announce return to Xbox branding and reevaluation of game exclusivity in a company meeting.
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Xbox drops Microsoft Gaming name and reevaluates exclusivity

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Xbox CEO Asha Sharma and chief content officer Matt Booty announced the gaming division is reverting from 'Microsoft Gaming' to simply 'Xbox.' In a memo shared on Xbox Wire following an all-hands meeting, they addressed player frustrations and pledged to reevaluate the approach to game exclusivity. The move signals a renewed focus on console as the foundation amid broader platform ambitions.

Double Fine, the studio behind Psychonauts and Keeper, has revealed a release date for its multiplayer online party brawler Kiln. The game launches on April 23 across Xbox Series X/S, Xbox on PC, Xbox Cloud, PlayStation 5 and Steam, with day-one availability on Xbox Game Pass Ultimate.

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Xbox's chief content officer Matt Booty revealed that studios under the Xbox umbrella collaborate by sharing skills and technology. Examples include Blizzard assisting with cinematics for Playground Games' Fable reboot and Rare's Sea of Thieves team helping Double Fine with its upcoming game Kiln. Booty described this as a 'culture of cultures' where teams support each other without altering their identities.

Ubisoft has reached a confidential settlement with 61 former employees from its Halifax studio, who unionized before the studio closed. The union members voted overwhelmingly in favor of the deal, as announced by CWA Canada. Developers praised the company for respecting the union during negotiations.

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Subsidiary studios of publisher Nacon, including GreedFall: The Dying World developer Spiders, have filed for insolvency this week amid unpaid bills. French video game union Syndicat des Travailleuses du Jeu Vidéo blames Nacon's management for mismanagement and sabotaging viable teams. The crisis follows recent game launches and Nacon's own debt proceedings.

Microsoft has appointed Asha Sharma as CEO of Microsoft Gaming following the retirement of Phil Spencer and the departure of Sarah Bond. The move comes amid concerns over Xbox's direction and a focus on AI integration. Sources suggest varying interpretations, from a potential turnaround to a gradual wind-down of the division.

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Xbox CEO Asha Sharma stated she has not yet decided on returning to console exclusives, opting for a data-driven approach. In an interview and open letter released on April 24, Sharma and content chief Matt Booty outlined plans to fortify Game Pass, invest in hardware affordability, and establish a predictable content cadence. The announcements coincide with a new Xbox logo and leaks of a Game Pass Starter Edition.

 

 

 

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