Star Wars: Fate of the Old Republic rejette l'IA générative

Arcanaut Studios développe Star Wars: Fate of the Old Republic sans outils d'IA générative. Le projet est dirigé par l'ancien directeur de BioWare, Casey Hudson, et soutenu par GreaterThan Group.

Le jeu a été dévoilé lors de la présentation des Game Awards 2025. Hudson, qui dirige désormais Arcanaut Studios, a confirmé cette décision dans des commentaires adressés à Bloomberg. Il a décrit l'IA générative comme créativement dépourvue d'âme et a déclaré qu'il restait peu impressionné par ses utilisations potentielles dans le développement.

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Arcanaut Studios has updated its website with profiles of key team members for its upcoming Star Wars game, Star Wars: Fate of the Old Republic. The creative leads include several veterans from BioWare's era of Mass Effect, Dragon Age, and Star Wars: Knights of the Old Republic. The game is slated for release before 2030.

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Owlcat Games has revealed it employs generative AI during development of its sci-fi RPG The Expanse: Osiris Reborn, but only for prototyping and placeholders that will be replaced by human work. The studio also announced a spring 2027 release, a closed beta starting April 22, and day-one availability on Game Pass Ultimate.

Developer S-Game Studio has stated it will not use AI visual technology in Phantom Blade Zero that could alter its artists' original intent. The Beijing-based studio emphasized human craftsmanship in the game's development following its listing among titles supporting Nvidia's DLSS 5. The action-RPG is set for release on PS5 and PC later this year.

Rapporté par l'IA

As the Academy tightens rules to bar AI-generated works from the 99th Oscars, major gaming awards like the Game Awards and BAFTAs have adopted far softer stances on AI, requiring disclosure in some cases but not outright bans.

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