Blue Prince denies generative AI rumors in wake of IGA controversy

Following the Indie Game Awards' disqualification of Clair Obscur: Expedition 33 over generative AI use, developers of the new Game of the Year winner Blue Prince have denied similar rumors. Publisher Raw Fury reaffirmed the puzzle adventure's fully human-made creation after eight years of development.

In the ongoing fallout from the Indie Game Awards (IGA) on December 21, 2025—where Clair Obscur: Expedition 33 lost its Game of the Year and Debut Game awards due to prior AI experimentation—rumors emerged questioning whether Blue Prince, the reassigned GOTY winner, also used generative AI.

Publisher Raw Fury swiftly addressed the speculation in a public statement: "For people that need confirmation: There is no AI used in Blue Prince." They emphasized the game's human origins: "The game was built and crafted with full human instinct by Tonda Ros & his team. It is the result of eight years of development, fuelled by imagination and creativity, and we are extremely proud of what Tonda has achieved."

Blue Prince, a puzzle adventure from developer Dogubomb, launched in April 2025 for Windows PC via Steam, Xbox Series X|S, and PlayStation 5. The denial highlights intensifying scrutiny on AI in indie development, where human creativity remains a core value amid evolving industry debates.

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Sandfall Interactive's Clair Obscur: Expedition 33 claimed Game of the Year and four other major awards at the 29th annual DICE Awards, surpassing Elden Ring's record for most GOTY wins. The 2025 title beat nominees including Arc Raiders, Blue Prince, Dispatch, and Ghost of Yōtei, adding to its ongoing acclaim into 2026.

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Developer Dogubomb has released update 1.7 for Blue Prince, introducing long-awaited colorblind accessibility features more than a year after the game's launch. The patch includes color assist options, controller remapping, and other enhancements now live on Steam. Additional platforms will receive it pending approvals.

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