Gore Verbinski blames gaming aesthetics for declining movie CGI

Gore Verbinski, director of the Pirates of the Caribbean films, has identified a key reason behind the perceived decline in movie CGI quality. He points to the influence of tools like Unreal Engine, which bring a gaming aesthetic into cinema. Verbinski argues that films are increasingly adopting video game visuals.

Gore Verbinski, known for helming the Pirates of the Caribbean series, recently shared his insights on the evolving landscape of visual effects in filmmaking. In a discussion highlighted by GamesRadar+, he attributes the worsening quality of CGI in movies to the integration of gaming technologies, particularly Unreal Engine.

Verbinski explains that this shift introduces a distinct "gaming aesthetic" into the cinematic world. "You have this sort of gaming aesthetic entering the world of cinema," he stated, emphasizing how movies are now copying elements from video games. This trend, according to the director, is altering the traditional look and feel of film visuals.

The comments come amid broader conversations in the industry about the challenges of CGI production. While specific examples from Verbinski's work were not detailed, his perspective underscores a growing intersection between gaming and film technologies. Published on January 21, 2026, these remarks offer a director's-eye view on how interactive media is reshaping storytelling on screen.

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