Nvidia to cap game streaming hours on GeForce Now

Nvidia is implementing a cap on game streaming hours for its GeForce Now cloud gaming service starting in 2026, affecting even long-time paid members. This change replaces potential fee increases and maintains unlimited access for Founders tier subscribers. The policy aims to manage service resources amid growing demand.

Nvidia has announced a new policy for its GeForce Now cloud gaming platform, introducing limits on streaming hours effective January 1, 2026. Previously, active paid members who joined before 2025 were exempt from any caps, but this exemption will end, bringing them under the same restrictions as newer subscribers. Only Founders tier members will retain unlimited playtime, as confirmed by Nvidia.

The decision comes as an alternative to raising subscription fees, allowing Nvidia to control usage without immediate price hikes. GeForce Now enables users to stream PC games from the cloud, supporting titles from various platforms without requiring high-end hardware. This cap could impact gamers who rely on extended sessions, particularly those playing lengthy RPGs or multiplayer games.

No specific details on the exact hour limits per tier were provided in the announcement, but the change reflects broader challenges in cloud gaming, where server capacity and bandwidth demands continue to rise. Nvidia's move underscores the service's popularity since its launch, with millions of users accessing games like Cyberpunk 2077 and Fortnite remotely.

Gamers on lower tiers may need to adjust their play habits or upgrade to Founders for uninterrupted access. This policy shift positions GeForce Now competitively against rivals like Xbox Cloud Gaming and Google Stadia's successors, emphasizing sustainable growth over expansion at any cost.

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Realistic news illustration of Steam Deck gaming on native Linux GeForce Now, featuring Tux mascot and Nvidia 2026 announcement banner.
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Nvidia berencana dukungan native Linux untuk GeForce Now pada 2026

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Nvidia dikabarkan sedang mempersiapkan peluncuran dukungan native untuk layanan gaming cloud GeForce Now-nya pada sistem operasi Linux akhir 2026. Langkah ini bertujuan menghilangkan kebutuhan workarounds yang saat ini digunakan pengguna Linux, termasuk pada Steam Deck. Pengumuman ini datang di tengah spekulasi dan kontroversi terpisah terkait batas waktu bermain baru.

NVIDIA announced several enhancements for its GeForce Now cloud gaming service during the 2026 Game Developers Conference in San Francisco. Key updates include improved game discoverability, upgraded virtual reality streaming, and new titles joining the platform. The service also expands account linking and introduces free-to-play access for Fortnite's Save the World mode.

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Membangun dari peluncuran Nvidia di CES 2026 aplikasi GeForce Now asli untuk Linux (Ubuntu 24.04+) dan Amazon Fire TV Stick 4K Max (gen 2)—memungkinkan cloud gaming hingga 4K ray-traced atau 5K/120 FPS—layanan ini kini memiliki lebih dari 25 juta anggota. Ekspansi ini menargetkan perangkat keras murah dan pengguna open-source, memicu antusiasme dan beberapa kekhawatiran kompatibilitas.

Di CES 2026, Nvidia mengumumkan tidak ada kartu grafis GeForce baru, malah menekankan peningkatan perangkat lunak seperti DLSS 4.5 dan peluncuran monitor G-Sync Pulsar. Pergeseran ini terjadi di tengah kekurangan RAM akibat permintaan AI, yang memengaruhi pembaruan GPU potensial di pertengahan generasi. Keynote CEO Jensen Huang memprioritaskan bisnis AI perusahaan daripada perangkat keras gaming.

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At the Game Developers Conference (GDC) 2026, NVIDIA revealed expansions to its DLSS 4.5 technology, including dynamic multi frame generation set for release on March 31. The company also highlighted integrations in upcoming games and new RTX tools for enhanced graphics. Additional announcements covered driver updates and cloud gaming improvements.

Rumors suggest the Xbox console era might be ending due to rising Game Pass costs. Wedbush Securities analyst Michael Pachter warns that the subscription model's high price could undermine hardware sales. Microsoft continues development of its next console, slated for 2027.

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NVIDIA dikabarkan menunda peluncuran kartu grafis baru tahun ini, penundaan pertama sejak tiga dekade. Keputusan ini disebabkan oleh lonjakan permintaan teknologi AI yang mengalahkan bisnis gaming mereka. Perubahan ini menyoroti bagaimana AI sedang mengubah fokus perusahaan dan pasar elektronik konsumen yang lebih luas.

 

 

 

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