DLSS 5
Bethesda promises DLSS 5 AI features will be optional in Starfield
Reportado por IA Imagem gerada por IA
Bethesda has responded to backlash over Nvidia's newly revealed DLSS 5 AI upscaling technology, assuring players that its implementation in Starfield will be totally optional and under artists' control. The technology, showcased with Starfield and Resident Evil Requiem, drew widespread criticism for its visual alterations. Bethesda stated it is an early look with further adjustments planned.
O CEO da Nvidia, Jensen Huang, abordou as preocupações dos jogadores sobre os recursos de IA generativa do DLSS 5 em entrevista ao podcast de Lex Fridman, admitindo que não gosta de "conteúdo irrelevante de IA" e enfatizando a natureza da tecnologia guiada por artistas, que aprimora quadros sem alterar a estrutura central dos jogos. Parcerias com grandes estúdios sinalizam uma ampla adoção futura.
Reportado por IA
Following Nvidia's DLSS 5 announcement and ensuing backlash, GeForce Evangelist Jacob Freeman described the technology as processing a single 2D frame plus motion vectors—seemingly contradicting CEO Jensen Huang's emphasis on geometry-level generative control. The exchange underscores confusion around the AI upscaling feature unveiled earlier this month.