Full Circle announces layoffs before Skate exits early access

Full Circle, the developer of the Skate game, is restructuring and laying off staff less than six months after its early access launch. The changes aim to support the game's long-term future as a free-to-play live-service title. The studio, formed by Electronic Arts in 2021, has acknowledged the impact on affected employees.

Full Circle revealed on February 25, 2026, that it is undergoing a restructuring that includes layoffs. This comes shortly after Skate entered early access on September 15, 2025. The game, a reboot of the franchise, has attracted tens of millions of players but operates as a free-to-play live-service experience supported by microtransactions, differing from the paid single-player and multiplayer modes of previous Skate titles.

In a statement, Full Circle said: "We’re reshaping Full Circle to better support skate.’s long-term future. These shifts mean making changes to our team structure, and some roles will be impacted. The teammates affected are talented colleagues and friends who helped build the foundation of skate. Their creativity and dedication are deeply ingrained in what players experience today. This decision is not a reflection of their impact and we’re committed to supporting them through this transition."

The studio was established in 2021 by Electronic Arts, drawing talent from the original Skate development team. Skate was historically positioned as a realistic alternative to the Tony Hawk's Pro Skater series. Engadget has reached out to EA, Full Circle's owner, for further details on the number of roles affected.

The announcement occurs amid broader challenges in launching live-service games, as seen in the failure of Concord and the ongoing issues with Highguard. While player numbers are high, retaining engagement and revenue from microtransactions may be influencing the restructuring.

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Realistic illustration of empty desks and packed boxes at Full Circle's Skate studio in Burnaby, symbolizing layoffs during restructuring.
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Full Circle announces layoffs in Skate studio restructuring

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EA subsidiary Full Circle, developer of the live-service Skate game, announced layoffs on February 25, 2026, as part of a restructuring at its Burnaby headquarters to support the title's long-term development. The cuts affect an unspecified number of staff who contributed to its Early Access launch last September, amid ongoing industry-wide reductions.

Wildlight Entertainment has laid off the majority of its team working on the live-service shooter Highguard, just weeks after the game's release, but confirmed that a core group will continue supporting it. Former tech artist Josh Sobel highlighted the toxic online reaction that followed the game's reveal, including personal harassment and review bombing. The studio expressed pride in its work and gratitude to players who engaged with the game.

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Build A Rocket Boy has announced further layoffs—the third round since MindsEye's launch—attributing them to industry woes and alleging organized espionage and sabotage. Co-CEO Mark Gerhard said the studio's investigation into these claims is progressing toward prosecution.

A laid-off developer from Wildlight Entertainment's Highguard has deleted a social media post criticizing toxic reactions to the game after its reveal and launch. Josh Sobel, who worked on the multiplayer shooter, faced backlash for suggesting that online negativity contributed to its poor reception. The post, shared shortly after studio layoffs, highlighted the immediate hate following the Game Awards 2025 trailer.

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Sony has announced the lineup of games joining PlayStation Plus Extra and Premium tiers for December 2025. The selection features titles like Assassin's Creed Mirage, Wo Long: Fallen Dynasty, and the underrated JRPG Granblue Fantasy: Relink, available starting December 16. Skate Story is already accessible from December 8.

In 2025, the video game industry's long-standing isolation from broader cultural and political issues began to break down, according to a Kotaku review of the year. This shift was highlighted by public responses to Microsoft's involvement in Israeli Defense Force operations in Gaza. The review frames the year as a pivotal and negative turning point for the industry and society.

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Build a Rocket Boy has launched what it calls the most significant update yet for its open-world game MindsEye, framing it as a reset for 2026 amid ongoing development. The update follows a disastrous 2025 launch and comes as studio founder Leslie Benzies faces new allegations. Future plans include an expansion and multiplayer features.

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