Sektori-utvecklaren tar ut lön efter framgång på Switch 2

Soloutvecklaren Kimmo Lahtinen har nu tjänat ihop till en levnadslön från Sektori efter spelets lansering på Nintendo Switch 2 förra veckan. Det Geometry Wars-inspirerade skjutarspelet nådde totalt cirka 30 000 sålda exemplar efter premiären på den nya konsolen.

Kimmo Lahtinen, som har 13 års erfarenhet från Housemarque, delade nyheten på Bluesky. Spelet lanserades ursprungligen till PC, PlayStation 5 och Xbox Series X/S i november 2026. Vid det tillfället noterade Lahtinen att endast indirekta kostnader hade täckts efter fyra och ett halvt års arbete, vilket innebar att ingen personlig lön hade kunnat tas ut.

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Following its delay to April 30, 2026, Housemarque's roguelike shooter Saros saw reviews go live on April 24 after a restrictive embargo lifted, earning acclaim for combat evolutions beyond Returnal while critics decried limits on narrative discussion. The PS5 title follows protagonist Arjun Devraj on the eclipsed planet Carcosa.

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