Sektoriの開発者、Switch 2版の成功により自身の生活給を確保

個人開発者のKimmo Lahtinen氏は、先週発売されたNintendo Switch 2版『Sektori』の売上により、自身の生活給を確保した。Geometry Warsに触発されたこのシューティングゲームは、新ハードでの発売後、累計販売本数約3万本を達成した。

Housemarqueで13年間のキャリアを持つベテランであるKimmo Lahtinen氏は、Blueskyでこのアップデートを報告した。同作は2026年11月にPC、PlayStation 5、Xbox Series X/S向けに初めてリリースされた。当時、Lahtinen氏は4年半の開発期間を経てなお間接費を回収できたのみで、自身の給与はゼロであったと明かしていた。

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Illustration of Saros protagonist Arjun Devraj in fierce combat on eclipsed planet Carcosa, with review acclaim and embargo elements, highlighting praised gameplay.
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Saros reviews praise combat amid embargo complaints

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Following its delay to April 30, 2026, Housemarque's roguelike shooter Saros saw reviews go live on April 24 after a restrictive embargo lifted, earning acclaim for combat evolutions beyond Returnal while critics decried limits on narrative discussion. The PS5 title follows protagonist Arjun Devraj on the eclipsed planet Carcosa.

Sektori, the arcade twin-stick shooter, released on Nintendo Switch 2 on May 14. The game from Housemarque veteran Kimmo Lahtinen first launched on other platforms last November.

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Housemarque's Gregory Louden avoided questions on a potential PC release for the studio's upcoming PS5 game Saros in a recent interview, focusing solely on its PlayStation launch. This follows Bloomberg reports that Sony has scrapped PC ports for first-party single-player titles including Saros.

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