Mitbegründer von Guerrilla Games entwickelt europäische Spiele-Engine

Arjan Brussee, Mitbegründer von Guerrilla Games und ehemaliger technischer Leiter bei Epic, entwickelt eine neue Spiele-Engine namens The Immensive Engine. Das Projekt zielt darauf ab, eine europäische Alternative zu US-zentrierten Tools wie Unreal und Unity anzubieten.

Brussee sprach im Podcast De Technoloog über die Initiative und merkte an, dass derzeit keine Engine vollständig europäisch gehostet, von Europäern entwickelt und konform mit europäischen Regeln sei. Er betonte den wachsenden Bedarf an der Erstellung von 3D-Welten, der weit über die Spieleindustrie hinausgeht.

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Illustration of the Triple-i Initiative indie game showcase featuring trailers for Castlevania: Belmont's Curse and other titles amid an excited crowd.
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Third Triple-i Initiative showcase unveils indie game lineup

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The third annual Triple-i Initiative showcase took place on April 9, organized by Evil Empire. The event featured new trailers, reveals, and updates for numerous indie titles, including Castlevania: Belmont's Curse. Highlights spanned survival games, farming sims, and action-RPGs with several upcoming release dates announced.

The Spanish industry association DEV has shared the GameSpain Direct Winter 2026, a digital showcase highlighting 25 upcoming indie games from Spanish developers. Hosted by content creator ClemmyGames on YouTube, the event aired earlier today and includes trailers and developer interviews. The initiative aims to promote Spanish video games internationally.

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At the Game Developers Conference 2026 in San Francisco, generative AI tools drew mixed reactions, with demos from Google highlighting potential uses amid widespread developer skepticism. A recent industry report showed 52% of companies using the technology, but only 36% of workers incorporating it into their jobs, and 52% viewing it as harmful to the sector.

Take-Two Interactive CEO Strauss Zelnick has reiterated that AI cannot produce massive hits like Grand Theft Auto 6, calling the notion laughable. In a recent interview, he emphasized the need for human creativity despite AI's potential to assist in asset creation. Zelnick expressed surprise at market reactions to AI tools like Google's Genie.

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Sony executives detailed new uses for generative AI during the company's earnings call on May 8. PlayStation CEO Hideaki Nishino described tools that speed up animation and personalization on the platform. The remarks came alongside forecasts of lower PS5 sales due to memory shortages.

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