Highguard開発者がXアカウントを再活性化、論争への後悔を表明

Wildlight Entertainmentの元テクニカルアーティストであるJosh Sobel氏は、先月Highguardの失敗に関する投稿への反発を受けてXアカウントを非活性化した後、再活性化しました。彼は元のコメントの意図は堅持しますが、表現の悪さを後悔しており、ゲームの終了発表後のストレスによるものだとしています。Highguardは3v3ライブサービスヒーローシューターで、1月26日のローンチから45日後の2026年3月12日にオフライン化予定です。

Wildlight Entertainmentが開発したHighguardは、2026年1月26日に3v3ライブサービスヒーローシューターとしてローンチしました。同時接続プレイヤー数は約10万人をピークとし、初期に150万ユーザーを集めましたが、プレイヤーの定着に失敗し、2026年3月12日にシャットダウンします。

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Photorealistic scene of a Highguard game studio after layoffs, featuring empty desks, toxic online reviews on screens, and a few dedicated developers remaining.
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Wildlight lays off most Highguard developers after rocky launch

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Wildlight Entertainment has laid off the majority of its team working on the live-service shooter Highguard, just weeks after the game's release, but confirmed that a core group will continue supporting it. Former tech artist Josh Sobel highlighted the toxic online reaction that followed the game's reveal, including personal harassment and review bombing. The studio expressed pride in its work and gratitude to players who engaged with the game.

A laid-off developer from Wildlight Entertainment's Highguard has deleted a social media post criticizing toxic reactions to the game after its reveal and launch. Josh Sobel, who worked on the multiplayer shooter, faced backlash for suggesting that online negativity contributed to its poor reception. The post, shared shortly after studio layoffs, highlighted the immediate hate following the Game Awards 2025 trailer.

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Josh Sobel, a former lead technical artist at Wildlight Entertainment, has shared insights into the challenges faced by the game Highguard following its reveal and launch. He attributes much of the backlash to false assumptions and extensive review bombing. The studio experienced layoffs amid persistent negative sentiment.

Developer Wildlight Entertainment has released a new fast-paced mode for its hero shooter Highguard in an effort to retain players amid falling concurrent numbers. The update arrives as the game faces challenges following its recent launch and subsequent layoffs at the studio. Raid Rush eliminates the looting phase to focus on direct base raids.

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Wildlight Entertainment has revealed plans for a new content update to its game Highguard, including a new base and raid tool. The announcement comes amid recent troubles with the company's website. This move signals that the project remains active.

Vinit Agarwal, former director of Naughty Dog's axed The Last of Us multiplayer game, promised on social media that no future project of his will face cancellation. He highlighted ongoing praise from ex-team members calling it their best multiplayer ever, and thanked the Last of Us community for support.

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Eidos-Montréal has laid off roughly 124 employees and cancelled an unannounced open-world game tentatively titled Wildlands, according to a report by Insider Gaming's Tom Henderson. Studio head David Anfossi is also leaving the Embracer-owned studio. The project, in development since early 2019, had consumed significant resources.

 

 

 

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