Marathonプレイヤー、初のバランスパッチ後のPvE弱体化をめぐり議論

Bungieのエクストラクションシューター『Marathon』の発売後初アップデートを受け、プレイヤー間でPvE敵の体力とシールド削減について意見が分かれている。開発者はリソース管理を緩和しつつ挑戦性を維持することを狙い、より高い生存性への安堵から脅威の減少への失望まで、さまざまな反応を引き起こしている。

Bungieの『Marathon』向け初の主要バランスパッチは、2026年3月11日にリリースされ、PvE敵の体力(10-15%)とボス/ミニボスのシールド耐久性(25%)の削減を含んでいた。これまでの報道で詳述した通り、これらの変更は特にソロプレイヤーからのリソース枯渇に関するフィードバックに対応するもので、敵のダメージ出力は変更されていない。

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Illustration depicting Bungie's Marathon update 1.0.0.4 with abundant ammo, navigation aids, balanced enemies, and patch notes overlay in a sci-fi game environment.
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Bungie releases first major update for Marathon

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Bungie has deployed update 1.0.0.4 for its sci-fi extraction shooter Marathon, addressing player feedback with balance tweaks and quality-of-life improvements. The patch includes increased ammo availability, easier objective navigation, and reductions to enemy health without diminishing their challenge. Bungie also announced enhancements to the season one rewards pass coming later this season.

Bungie game director Joseph Ziegler announced upcoming balance patches for Marathon to address combat issues identified through observations and player feedback. Changes target the knife's scaling, bubble shields, thermal scopes, and snipers, with buffs for Vandal and Recon shells. Additional secret updates will introduce new items for solo revives and merciful options between teams.

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Bungie has released update 1.0.5.2 for Marathon, its extraction shooter, introducing incentives for players to assist strangers. The CyberAcme Runner Reinforcement Initiative offers bonus rewards for completing contracts or exfiling with non-crew players, alongside a Mercy Kit for reviving downed opponents. Balance changes include nerfs to thermal scopes and claymore drones.

Bungie's upcoming extraction shooter Marathon kicked off its free Server Slam beta on February 26, 2026, across PS5, Xbox Series X/S, and PC via Steam. The event, running until March 2, serves as a stress test for servers and offers players a taste of the game's core loop. Early feedback highlights strong visuals and audio, though some controls and combat pacing draw criticism.

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Following the debut of Marathon's challenging Cryo Archive endgame map last week, Bungie is aggregating player feedback on issues like solo play, subroutine drop rates, and weekend-only access. Game director Joe Ziegler said the team will discuss potential changes internally this week.

Bungie will introduce an experimental duo queue for its extraction shooter Marathon starting March 18. Game director Joe Ziegler announced the limited-time test on X, allowing pairs to play on the Perimeter map. The two-week trial is opt-in to avoid matching with trios.

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A player exploited an out-of-bounds bug in Marathon's Cryo Archive raid to ambush teams after they completed the encounter. The studio has committed to fixing the issue before the map returns and is reviewing policies on such actions.

 

 

 

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